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OBJECTIVES
If two or more rows are taken a little spoggling starts falling in the display
to the right of the game board. The monster can be sent to another player by
clicking its game board or using the F1 to F4 keys. The player who has received
the monster will get extra rows inserted from the bottom of his game board. If
you fail to send the spoggling to another player or press the Esc key before it
hits the ground, you will receive the extra rows yourself.
Every Multris game is 5, 10 or 20 minutes (only the private games). The
player with the highest score at the end of the game is the winner. If you are a
registered member the highest score you have received will be stored after a
game is over (only 5 and 10 minutes games). Depending on several factors you
will also receive (or lose) ranking points after a game. Beware, if you log out
of a game already running you will lose the same amount of ranking points as
losing the game. However if you enter a game that is nearly finished and don't
wish to lose ranking you have a short time to get out of the room without losing
ranking.
Game screen
A. Your game board. B. The next falling block. C. Your current score. The
leader's score is painted in white. D. If you remove two or more rows a
spoggling will start falling in this display. E. Chat area. To write a message,
type on the keyboard, and send the message by pressing the return key. F. A
remote player's game area. G. If a remote player sends you spogglings it will be
shown here. H. This is a picture of the player, a question mark means that the
player doesn't have a personal image. I. The name of the player and a link to
the player's personal page. J. Time indicator, when full the game is up.

Scoring
Every placed block is worth 10 points. Removing 1 line is 100 points, 2 lines
are 300 points, 3 lines are 600 points and 4 lines are 1000 points worth. If
your game screen fills up with blocks you will lose 25% of your points and the
screen will be cleared of blocks.
Game Settings
There is a tab called settings in the lobby that allows you to turn the in-game
music on/off as well as the sound effects. You can also chose if the
pieces/blocks in the game should rotate counter clockwise.
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